← Ascent Los Angeles

Wind SeiryuuTier 1

at Ascent Los Angeles

decks
38 (9.7% of field)
matches (non-mirror)
321 179-114-28
overall winrate
60.1%
ELO-adjusted winrate
56.6% avg ELO +2.1 per match
expected value
56.3% share-weighted (raw)
EV (ELO-adj)
53.8% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1394 · median 1371 · range 971–1689 (38 pilots with an ELO rating)
971 Q1 1186 Q3 1425 1750
37% of pilots are in the field's top quartile, 13% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Aetherwing 11.5% 61 36-24-1 59.8% 59.2% 55.7% +2.0
Water Fractal 7.9% 32 20-9-3 67.2% 65.3% 61.5% +4.1
Fire Crux Mage 5.6% 16 10-4-2 68.8% 65.0% 62.1% +4.8
Wind Shadowstrike 5.4% 16 3-13-0 18.8% 25.0% 21.3% -11.5
Water Genbu 4.9% 14 6-4-4 57.1% 55.6% 62.9% +5.3
Fire Oblation 4.6% 17 9-7-1 55.9% 54.8% 45.8% -1.6
Fire Umbra Guardian 4.6% 17 8-9-0 47.1% 47.6% 50.8% +0.3
Fire Aggro 3.3% 10 5-5-0 50.0% 50.0% 46.8% -1.4
Fire Crux Lorraine 3.1% 15 9-4-2 66.7% 63.2% 56.1% +2.5
Horse and Taxes 2.6% 6 3-2-1 58.3% 55.0% 51.6% +0.9
Fire Aetherwing 2.0% 5 4-1-0 80.0% 66.7% 54.7% +2.7
Fire Firebloom Burn 2.0% 5 5-0-0 100.0% 77.8% 72.8% +13.1
Fire Luxem Assassin 1.5% 9 4-4-1 50.0% 50.0% 36.8% -6.1
Fire Suited 1.5% 1 1-0-0 100.0% 60.0% 58.3% +13.3
Slimes 1.5% 5 3-2-0 60.0% 55.6% 46.9% -1.8
Water Astra Ranger 1.5% 3 3-0-0 100.0% 71.4% 75.3% +18.9
Wind Astra Cleric 1.5% 11 3-4-4 45.5% 46.7% 55.3% +2.3
Wind Wakeup Combo 1.5% 5 5-0-0 100.0% 77.8% 74.9% +14.3
Fire Suzaku 1.3% 1 1-0-0 100.0% 60.0% 60.8% +17.3
Water Ravishing Mill 1.3% 3 3-0-0 100.0% 71.4% 71.2% +15.9
Wind Crux Lorraine 1.3% 3 1-2-0 33.3% 42.9% 34.8% -11.3
Water Crux Mage 1.0% 5 3-1-1 70.0% 61.1% 65.0% +8.6
Water Luxem Assassin 1.0% 3 2-1-0 66.7% 57.1% 48.9% -0.8
Water Tera Mage 1.0% 1 0-1-0 0.0% 40.0% 36.1% -22.3
Wind Allies 1.0% 3 1-2-0 33.3% 42.9% 41.5% -6.4
Wind Byakko 1.0% 6 5-0-1 91.7% 75.0% 75.5% +13.6
Fire Exia 0.8% 1 0-0-1 50.0% 50.0% 44.3% -9.1
Fire Ravishing Mill 0.8% 6 3-3-0 50.0% 50.0% 56.6% +3.5
Fire Tera Mage 0.8% 1 0-1-0 0.0% 40.0% 45.0% -8.0
Wind Luxem Assassin 0.8% 3 2-0-1 83.3% 64.3% 67.7% +13.2
Wind Razorgale 0.8% 1 1-0-0 100.0% 60.0% 60.3% +16.5
Arcane 0.5% 1 0-1-0 0.0% 40.0% 38.6% -18.3
Fire Crux Merlin 0.5% 2 2-0-0 100.0% 66.7% 65.4% +14.7
Fire Umbra Alice 0.5% 2 1-1-0 50.0% 50.0% 50.7% +0.7
Fire Umbra Ciel 0.5% 1 1-0-0 100.0% 60.0% 57.7% +12.3
Water Crux Assassin 0.5% 0
Water Crux Merlin 0.5% 2 1-1-0 50.0% 50.0% 47.6% -2.3
Water Slimes 0.5% 0
Wind Arcane 0.5% 5 1-4-0 20.0% 33.3% 29.2% -12.0
Wind Crux Mage 0.5% 3 3-0-0 100.0% 71.4% 70.7% +15.4
Wind Luxem Zander 0.5% 3 0-2-1 16.7% 35.7% 43.0% -5.2
Wind Nico 0.5% 1 0-1-0 0.0% 40.0% 40.1% -15.9
Wind Slimes 0.5% 1 1-0-0 100.0% 60.0% 60.2% +16.3
Dawn of Ashes 0.3% 0
Fire Arcane 0.3% 1 1-0-0 100.0% 60.0% 54.5% +7.2
Fire Byakko 0.3% 2 1-0-1 75.0% 58.3% 53.7% +3.5
Fire Merlin 0.3% 3 1-0-2 66.7% 57.1% 66.7% +12.5
Fire Nico 0.3% 0
Fire Silvie 0.3% 1 1-0-0 100.0% 60.0% 52.9% +4.7
Fire Slimes 0.3% 1 1-0-0 100.0% 60.0% 51.4% +2.3
Fire Tera Diao Chan 0.3% 1 1-0-0 100.0% 60.0% 65.2% +24.4
Fire Tonoris 0.3% 0
Fire Umbra Ranger 0.3% 0
Norm Arcane Rai 0.3% 0
Water Allies 0.3% 0
Water Astra Diana 0.3% 0
Water Chess 0.3% 0
Water Diana 0.3% 0
Water Neos 0.3% 0
Water Tera Cleric 0.3% 1 1-0-0 100.0% 60.0% 51.6% +2.6
Water Umbra Guardian 0.3% 3 2-0-1 83.3% 64.3% 63.2% +9.8
Wind Alice 0.3% 1 0-1-0 0.0% 40.0% 44.2% -9.3
Wind Crux Assassin 0.3% 0
Wind Exia 0.3% 0
Wind Lorraine 0.3% 1 1-0-0 100.0% 60.0% 55.9% +9.5
Wind Slice & Dice 0.3% 0
Wind Umbra Ranger 0.3% 0
Decklists · 38 from this event
Mirror Analysis

In 12 mirror matches (4 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down).

Winners more often ran: Aesan Protector, Displace, Reclaim. Losers more often ran: Scout the Land, Seiryuu's Command, Beseeched Fatestone.

Played more by winners
Aesan Protector
Winning decks ran 2.9 copies on average, losing decks 2.1.
Of 12 mirrors: the winner ran more in 6, the loser ran more in 1, both ran the same in 5.
Displace
Winning decks ran 2.8 copies on average, losing decks 2.2.
Of 12 mirrors: the winner ran more in 5, the loser ran more in 0, both ran the same in 7.
Reclaim
Winning decks ran 2.2 copies on average, losing decks 1.3.
Of 12 mirrors: the winner ran more in 6, the loser ran more in 1, both ran the same in 5.
Blinding Lapse
Winning decks ran 0.8 copies on average, losing decks 0.0.
Of 12 mirrors: the winner ran more in 5, the loser ran more in 0, both ran the same in 7.
Calming Breeze
Winning decks ran 1.2 copies on average, losing decks 0.8.
Of 12 mirrors: the winner ran more in 6, the loser ran more in 2, both ran the same in 4.
Veiling Breeze
Winning decks ran 2.8 copies on average, losing decks 2.1.
Of 12 mirrors: the winner ran more in 5, the loser ran more in 1, both ran the same in 6.
Played more by losers
Scout the Land
Losing decks ran 2.0 copies on average, winning decks 1.2.
Of 12 mirrors: the loser ran more in 6, the winner ran more in 0, both ran the same in 6.
Seiryuu's Command
Losing decks ran 3.0 copies on average, winning decks 2.6.
Of 12 mirrors: the loser ran more in 6, the winner ran more in 1, both ran the same in 5.
Beseeched Fatestone
Losing decks ran 1.8 copies on average, winning decks 0.9.
Of 12 mirrors: the loser ran more in 5, the winner ran more in 1, both ran the same in 6.
Beseech the Winds
Losing decks ran 1.3 copies on average, winning decks 0.6.
Of 12 mirrors: the loser ran more in 4, the winner ran more in 0, both ran the same in 8.
Safeguard Amulet
Losing decks ran 0.5 copies on average, winning decks 0.2.
Of 12 mirrors: the loser ran more in 4, the winner ran more in 0, both ran the same in 8.
Trained Hawk
Losing decks ran 0.5 copies on average, winning decks 0.0.
Of 12 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 9.
Show all 67 cards with non-zero signal (raw numbers, including 47 held back from the grid above)
Card Edge In winner In loser Same Direction
Scout the Land -0.50 0 6 3
Aesan Protector +0.42 6 1 5
Displace +0.42 5 0 7
Seiryuu's Command -0.42 1 6 5
Reclaim +0.42 6 1 3
Blinding Lapse +0.42 5 0 0
Calming Breeze +0.33 6 2 2
Veiling Breeze +0.33 5 1 6
Backup Charger +0.33 5 1 4
Ensnaring Fumes +0.33 5 1 4
Turbo Charge +0.33 5 1 4
Escape the Wreckage +0.33 5 1 4
Beseeched Fatestone -0.33 1 5 1
Beseech the Winds -0.33 0 4 1
Windmill Engineer +0.33 4 0 8
Safeguard Amulet -0.33 0 4 2
Blanche, Sheltering Saint +0.33 6 2 0
Trained Hawk -0.25 0 3 0
Tariff Ring -0.25 1 4 0
Brisk Windtrotter +0.25 4 1 2
Sunblessed Gazelle -0.25 1 4 1
Uther, Illustrious King -0.25 0 3 0
Royal Oathguard -0.17 1 3 2
The Looking Glass +0.17 2 0 7
Topsy Decree +0.17 3 1 5
Harness Lightning -0.17 1 3 8
Censer of Restful Peace +0.17 2 0 10
Innervate Agility +0.17 2 0 10
Candlelight Hourglass +0.17 2 0 0
Peer Beyond -0.17 0 2 0
Nullifying Lantern -0.17 2 4 3
Noble Dissolution -0.17 0 2 0
Lost Providence -0.17 0 2 3
Staggering Strike -0.17 0 2 0
Viridian Protective Trinket -0.17 2 4 1
Cleansing Reunion -0.17 0 2 0
Rictus Tiding -0.17 0 2 0
Longtail Grovesward +0.17 2 0 1
Resolute Stand -0.08 2 3 1
Enfeebling Orb -0.08 2 3 4
Crystallized Destiny -0.08 1 2 0
Incapacitate +0.08 4 3 5
Scatter Essence -0.08 5 6 0
Regal Inquisition +0.08 4 3 5
Extortion Scheme -0.08 0 1 0
Tricastles of Lucenia -0.08 0 1 0
Dream Fairy +0.08 2 1 9
Byakko's Command +0.08 3 2 7
Beastbond Boots -0.08 0 1 0
Bestial Frenzy -0.08 0 1 0
Zephyr -0.08 0 1 0
Smoke Bombs -0.08 0 1 0
Brackish Lutist +0.08 1 0 0
Journey's Beginning -0.08 0 1 0
Skirting Step -0.08 0 1 0
Mystic Purifier -0.08 1 2 0
Expel the Departed -0.08 0 1 0
Forest Cake +0.00 3 3 6
Unmake Duality +0.00 2 2 5
Fairy Whispers +0.00 1 1 10
Spellward Scepter +0.00 3 3 4
Stolen Chance +0.00 2 2 3
Verdigris Decree +0.00 1 1 0
Excalibur, Cleansing Light +0.00 1 1 0
Purging Tempest +0.00 1 1 0
Unbroken Mustang +0.00 2 2 0
Ducal Seal +0.00 1 1 1

JSON: /api/events/48556/archetypes/Wind Seiryuu